This post talks about the importance of learning through play, especially games. This post also talks about how games give children immediate feedback about there choices. This article states,
“There are seven components to game-play that aptly fit curriculum design.
- Challenge is constant
- Everything is interconnected
- Failure is reframed as iteration
- Learning happens by doing
- Feedback is immediate and ongoing
- Everyone is a participant
- It feels like play”
This post makes a valid point that games are a great way to assess children outside of the standard “unit paper tests.” By observing the students while playing the teacher can see if the students are grasping the information.